Reflection capture - issue with 4.17
I'm having issues with the reflection captures in v4.17. My question is: can this be a bug in v4.17 or am I missing something..?
I'm working with v4.17 (where I started with a blank project). In v4.16 (where I started with the VR template) everything works as per the documentation.
Since it's difficult to explain, I'll try to show with some screenshots. In below,
In v4.16 it looks like this (which is how I inteded it to look, you can see for example the reflection of the bookcase against the wall):
While in v417 it looks like this (this is not correct. you can see for example the reflection of the bathroom tiles against the living room ceiling and walls):
Does anybody have any idea where to look for a solution to this problem?
Thanks for any help you might be able to offer.
asked Sep 10 '17 at 09:47 AM in Rendering
I solved the issue:
Forward Rendering doesn't handle reflections in the same way. Simply un-checking Forward Rendering (or setting it to False in the config file) in my 4.17 project made the reflections go back to normal.
Not sure if this can be qualified as a bug, but perhaps the impact on reflections could be added to the "know issues" list on <link>
Anyhow, I'm posting this so that others looking at the same issue may be helped :)
answered Sep 11 '17 at 01:48 PM
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