Moving Click Ingame Button
Hello Guys, I'm really new to this software. Although I've read through loads of Forums I still haven't found a solution for my problem: So, how is it possible to create an 3dimensional, in-game Button, which moves down and up when I trigger it with mouse input? Should I use a Level Sequence for that or something else? I hope some of you is able to tell me a bit of instructions for using this powerful, but complex Engine. Thanks in advance and sorry for my bad English
asked Sep 10 '17 at 12:31 PM in Using UE4
Let's try this on two steps:
1 - Covert your button to an actor, and create a function on it to be called when the click happens.
2 - Use the ConvertMouseLocationToWorldSpace to make a Line Trace, if the collided object is your button, then call the click function.
answered Sep 11 '17 at 09:05 PM
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