How do I fix this double widget problem?

Hi! My widget has decided to be in the middle of the map and on the viewport at the same time. I only want it on the viewport, though, because it’s supposed to be a HUD element.

I’ve been trying to fix this for hours now and I just can’t figure out why it appears in the middle of the map.
I have added it to the viewport with blueprints as usual.

212974-widget-bp.png

You created it twice. If it has a 3D Position on your map you are using a Widget Component somewhere (gets auto created aslong it has a Class)

Just to test it out disconect your Widget Creation and the otherone should still be there.