Bind same widget Event dispatcher in two different blueprints
Hi guys, I made a button in a widget then, I created an "Event Dispatcher" to Bind this button in a several blueprints. My problem is that the only way i know to get a "Target" for the "Bind Event" is creating a widget and adding it to the viewport. When i do this with one blueprint it works perfect. But if i do it in a second blueprint, the second one doesn't work.
My question is how can I make a reference or a working variable that I can use it as a Target in the Bind Event. I tried to promote to variable from the "create widget node" in the first blueprint, but then when i add that variable in the second blueprint, ask me for another Target and I really don't know how to do it.
If you know a way, I'll appreciate it.
Thank you so much!
Hi guys, me again. Finally i solved the problem:
answered Sep 11 '17 at 12:44 AM
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