Create Widget in Spectator Mode only
Me and my team are currently developing a interactive application for Windows 64-bit PCs with Oculus CV1 support. We've already been using the new Spectator system for every earlier application that we've published and find it incredibly handy when presenting applications on the Rift or Vive.
For this project we want the user to be able to change the environment in the spectator screen on a UI only shown and interactable on the spectator screen and not in the HMD. The controls will be Mouse/Touch which interacts with a Widget on the Spectator Screen. The HMD screen will not have any controls.
A perfect example of this is the game The Lab where you can choose level while the HMD is enabled.
What I'm currently wondering after reading the Virtual Reality Spectator Screen Documentation and seeing the following quote.
Thank you in advance for any kind of help!
asked Sep 11 '17 at 02:35 PM in VR
i create the actor in c++ , u can get extra screen, with interactable umg, the screen can capture mouse , and show umg and show vr view or custom camera
just email me at firstname.lastname@example.org, and tell every body that has same problem, cuz i see it in so many topics, and there is no solution for it
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