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why pick up replication isn't working?

Well, I've created a blueprint to pickup stuff from the scene, but I'm trying to replicate this 'event' to other players on the server, but if I just change the events to 'Run on Server' and mark the reliable option nothing happens, in fact, my blueprint stop working. I'm nearly new at this and I don't know what to do anymore (yep, I already watched a lot of youtube tutorials). You Guys can I explain to me why is this happening and if there is another way to do this?

These are my 3D character's blueprints:

alt text

alt text

P.S: Sorry for any mistakes, english is not my native language.

Product Version: UE 4.16
blueprint.png (165.8 kB)
blueprint2.png (175.8 kB)
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asked Sep 11 '17 at 05:45 PM in Blueprint Scripting

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answered Apr 12 '19 at 10:16 PM

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