Skylight HDRI Question
I have a problem with HDRI's and the skylight portals. Basically, I'm rendering a train, and i want the HDRI to flood through the windows, but not disperse so readily and throughout the cabin. Essentially the HDRI seems to light the cabin evenly, but i want it to just come in through the windows and creep in a little bit, if i turn the light down it just reduces the light from the exterior, so I'm struggling to get a good punch through the windows.
Does anybody have any ideas? I hope the question is clear enough.
asked Sep 12 '17 at 11:52 AM in Using UE4
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