Issue with main and death menu
So I have this major issue which I need to get resolved quite quickly and I for the life of me can not figure it out. Pretty much when I start up my game and the menu opens, if you were to click the background of the menu and not play, options, quit buttons, it pretty much locks the screen up. So I can not move the mouse outside of the window nor click the buttons when this happens only way to fix it is to hit the windows key or bring up the command console then you can proceed to click play or quit. It's the same on death. To navigate after death you need to hit the windows key or console command to be able to click on a button. I followed the menu tutorial that unreal provided and I did everything the same, yet I get this issue. Any help would be amazing. one image shows the button highlighted then another is the mouse hovering over the same button only after clicking the background. -Kind regards.
Check your project settings, look for "viewport properties" and check if the mouse capture is enabled and also check for your mouse capture behaviours.
answered Sep 12 '17 at 04:11 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here