regarding copyright of in-engine graphics and assets
As part of my job description, people are starting to expect I write a book. Since my main field of expertise has to do with the Unreal engine, I was thinking about making an instruction book about the Unreal 4 engine.
With the format I am planning to write in, I will have to take a lot of screenshots to detail the process on the topics I want to teach. Since the licensing FAQ didn't address my question (or at least, I couldn't find it), my question is; can I freely use screenshots of the graphical interface of the Unreal 4 engine, or should I apply somewhere to get permission to use these graphics?
Furthermore, can I use assets that are part of the basic content as part of the instruction or should I use original content where ever possible?
asked Sep 13 '17 at 04:15 AM in Legal & Licensing
You're fine to take your own screenshots of the UI for your book project, and you can use the starter content in your examples (I'm assuming still just screenshots).
answered Sep 13 '17 at 04:27 AM
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