UE4 animate mesh is invisible when camera rotate

It is possible skeletal bone,but I don’t know how to solve

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Hi
That is probably the mesh bounds. Try to increase it´s value:

Go to your BP actor, select your skeletal mesh component, or static mesh component, go way down to Rendering, open additional options, and increase the Bounds Scale until the problem goes away.

Cheers,
Filipe

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