Cook a fullscreen game

How do I cook a fullscreen game? This is important for me since I’m making a horror game, it will make the game less terrifying if it does not have a fullscreen mode.

This is described here. Essentially you are copying a settings file from the saved/config into regular config.
https://answers.unrealengine.com/questions/51623/how-to-fullscreen-packaged-build.html

Still, I was unable to get rid of the windows bottom toolbar using this method.

Well I have my main menu as the starting level and I added a fullscreen console command on eventbeginplay its barely noticeable just make sure it executes before any intro movies etc.