Delete referencing assets
I am creating an architectural project in UE4 and faced the problem I can not deal with.
As I remember, initially I was working in file "Test" and than saved it under the other name "House" und continued working for some weeks. Suddenly I discovered that I can't delete assets in that way like before (see screenshot 1). I was trying to solve this problem alone and found out, that I have 2 levels named "Test" and "House", that somehow referencing each other. (see pict. 2,3).Truly I don't have any idea about the sructure of this and I would be very thankfull if somebody explains me how to weld this two levels in one or to solve the problem with deleting...because if I replace one of two levels half of my project disapears.
asked Sep 14 '17 at 10:09 AM in Using UE4
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