That PUBG parachute fov effect
I don't actually know the name of the effect, so I'll try to explain what I'm trying to achieve...
In PLAYERUNKNOWN'S BATTLEGROUNDS when you jump from the plane and you are in freefall, you can aim down and the FOV will increase what gives you the impression that you character is falling so faster that even the camera can't match the character speed. xD
You can see what I'm talking about, in the GIF bellow.
I already have a flying char but I have no clue on how to start making this effect. How to know when my char is aiming down and how to make the fov respond to that? Can you help me?
asked Sep 14 '17 at 04:26 PM in Blueprint Scripting
Here is an idea:
Take a look of my image, normal FOV in UE is 90, thats why my lerp is like that! Then you can add something else, change your post process based on the same lerp value, etc
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