Fixed camera then back to Basic camera??
Hi, I'm making a game with fixed cameras. Once the player character enters a trigger, a new camera is assigned with "Set View Target With Blend". Is it possible to switch back to the Third person "Follow Camera" after the player character exits the Fixed camera trigger?
asked Sep 14 '17 at 07:59 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here