NV Cloth Crash 4.17

i’m using cloth simulation for our character cape and this occurred randomly during test play.

Game is multiplayer and being played 3v3

LoginId:783ea55a41f07bf528716cb981038dc3
EpicAccountId:79b2bee9b5174666be3b5b2078dbe9d3

Access violation - code c0000005 (first/second chance not available)

NvClothPROFILE_x64!nv::cloth::SwCollision<__m128>::buildSphereAcceleration() [d:\build++ue4+release-4.17+physx_compile\sync\engine\source\thirdparty\physx\nvcloth\src\swcollision.cpp:431]
NvClothPROFILE_x64!nv::cloth::SwCollision<__m128>::buildAcceleration() [d:\build++ue4+release-4.17+physx_compile\sync\engine\source\thirdparty\physx\nvcloth\src\swcollision.cpp:505]
NvClothPROFILE_x64!nv::cloth::SwCollision<__m128>::operator()() [d:\build++ue4+release-4.17+physx_compile\sync\engine\source\thirdparty\physx\nvcloth\src\swcollision.cpp:308]
NvClothPROFILE_x64!nv::cloth::SwSolver::SimulatedCloth::Simulate() [d:\build++ue4+release-4.17+physx_compile\sync\engine\source\thirdparty\physx\nvcloth\src\swsolver.cpp:292]
NvClothPROFILE_x64!nv::cloth::SwSolver::simulateChunk() [d:\build++ue4+release-4.17+physx_compile\sync\engine\source\thirdparty\physx\nvcloth\src\swsolver.cpp:161]
XD!FClothingSimulationNv::Simulate()
XD!FParallelClothTask::DoTask()
XD!TGraphTask::ExecuteTask()
XD!FTaskThreadAnyThread::ProcessTasks()
XD!FTaskThreadAnyThread::ProcessTasksUntilQuit()
XD!FTaskThreadBase::Run()
XD!FRunnableThreadWin::Run()