FXAA makes strange flickering on far distance objects
I have a mesh model moving in from far distance. I have to use FXAA - because it's seems to work the best in my case, comparing to TAA which creates even more artifacts on moving, overlapping objects.
I have tried all different setups and tweaking of materials. It gives always same effect visible in gif: What else I can look for to minimalize this blinking effect :/ ? Thank You and stay creative.
asked Sep 15 '17 at 05:07 PM in Rendering
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