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FXAA makes strange flickering on far distance objects


  I have some issue that bothers me for long time now.

I have a mesh model moving in from far distance. I have to use FXAA - because it's seems to work the best in my case, comparing to TAA which creates even more artifacts on moving, overlapping objects.

I have tried all different setups and tweaking of materials. It gives always same effect visible in gif: alt text What else I can look for to minimalize this blinking effect :/ ? Thank You and stay creative.

Product Version: UE 4.17
movingobject.gif (281.4 kB)
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asked Sep 15 '17 at 05:07 PM in Rendering

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