UE4 4.17 crashes upon launch
I'm unable to launch the 4.17 build of my project; I do not get any crash reports, just a typical "Unreal Engine can not respond" error - twice, before it shuts down. The editor does not open. The project runs smooth in 4.16. I don't have any plugins installed. The project is using 400 tiles in world composition, volumetric fog. I'm using Ultra Dynamic Sky, but I doubt that would be the culprit as it has support for 4.17. Anyone else experiencing this?
asked Sep 16 '17 at 12:53 AM in Using UE4
I fixed the issue. The Planar Reflection asset in my scene was crashing the project. Would love if anyone could shed light on why though.
answered Sep 17 '17 at 03:11 PM
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