Overlap events not working...
So I've got a grid of actors with cubes. This is spawned at the beginning of the game and they collide with nothing. They:
Now I also have a pawn possessed by the player that moves a sphere component to the mouse hit position per tick. That sphere is supposed to trigger overlap.
The sphere is way bigger than the cubes.I am passing it over cubes, i've used print strings, and i still get no event from the cubes. Furthermore i've tried both "on component overlap" and "on actor overlap".
Please advise :P
asked Sep 16 '17 at 08:42 PM in Using UE4
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