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Where is playercontroller location exactly?

On actor location or camera location

Product Version: UE 4.17
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asked Sep 17 '17 at 07:35 PM in Blueprint Scripting

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Master Gebjeter
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I don't really think that it has the location :) well you can try to get player controller > get location> print string it :D Better tell me why are you asking this, and i will try to help you :)

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answered Sep 17 '17 at 07:42 PM

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avatar image Master Gebjeter Sep 17 '17 at 08:05 PM

I am working on a strategy game and i want to set viewdistancescale and other stuff with the location of my player and not with my playercameraalt text

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I double checked ad GetActorLocation is not overridden, so it will try to return location of root component of PlayerController. By looking on code, if bAttachToPawn is true (which in blueprint should be "Attach To Pawn" if it's exposed) Controller (not just playercontroller all controllers) root component will attached it self to possessed pawn root component, so it will return possessed pawn root component location, so in other word standard actor location. Here is the code:


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answered Sep 18 '17 at 01:53 AM

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