Load .pak file from url/server
The problem is simple and vital for us:
We have an Unreal application on tablet device. We need the application Load .pak file from server at lunch time. For this, we need to assign a web url address belongs to our server, for location of the source files.
The best solution will be; Call the application and pass the .pak file address via command line, like this:
This can solve a huge problem for us in case of develop Archviz projects. There are numbers and numbers of levels which we need to open inside Unreal. Let me give you an example, assume we have a 40 levels apartment and each level has a different set and visuals. Pak all levels into one unreal file , makes the file huge which caused issue on local storage and load time on tablet machines. We need to call each level (pak) from a remote source at load time at the time of lunching application and show "Loading" message to user. Same scenario like Flash based application which load data from remote source at lunch time..
I checked this link but the problem is, it does not work on 4.17.
Please help ..
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