Does in-game level design by user violates the licensing terms?
I was wondering if it is legit to put in-game level creation in a commercial game.
We are making a 3D puzzle game and came up with this idea which allows users to create their own levels in order to challenge other users.
I did see the clause that says "The Product may not contain any Engine Tools." but I'm not really sure how this would affect us.
If anyone could clarify in-game level creation(or design) by user is permitted or not, that would be great.
So I can speak only to the legal (rather than technical side), but you point out the correct provision in the EULA. You are allowed to have in-game level creation, but you're not allowed to use code or modules from Developer or Editor folders to achieve it.
answered Sep 18 '17 at 02:12 PM
As far as i understand this clause, you are not allowed to use Engine Code at runtime. For example I need a Fbx-Parser at Runtime, but I am not allowed to use code from the Engine Fbx Loader: Runtime Model Loading
So I need to write my own one. I am not sure, what you need from the Engine Tools for your Game, but I hope this answer helps you a bit.
answered Sep 18 '17 at 07:50 AM
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