: How to use 'zoomed in' area of UV as Rotation Center on CustomRotator?

I cannot get this to function at all and I would love to know if its possible and if its not then why it isn’t possible.

I have an opacity mask which for ease of use is 4 separate masks wide by 4 high, so contains 16 individual masks. I then use TexCoord with UTiling: 0.25 and VTiling: 0.25 and shift the area of focus/choose which mask via two parameters.

How can I use a CustomRotator so that the Rotation Center is always at the center of my “selected” mask instead of the center of the entire sheet?

213906-terrain-grass-alphadem.jpg

Usually it can be done by operations order, when first you rotate uvs, and then scale and shift them.

Edit:- Doh, I had the TexCoord scaling it down, once changed to 1 1 and moved scaling to after it works perfectly. Probably the only thing I hadn’t tried regarding ordering, thanks!