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SteamAppId gets ignored, launches always as SpaceWar


I tried to set up a game for Steam and it's only partly working. I followed the Tutorial: https://docs.unrealengine.com/latest/INT/Programming/Online/Steam/

It worked for my older game which I released and it is "working" now with a very strange artefact. I can set the SteamDevAppId in the config to my AppID but the game always launches as SpaceWars. Tried it with the same config from my older game with the same old AppId and it still won't work while it's working on the old game on UE 4.16.

Any idea or fix? Thank you!

Product Version: UE 4.17
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asked Sep 18 '17 at 07:31 PM in Bug Reports

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