Asset Naming and Folder Structure

Hi,

In this guide (13. Asset Naming and Folder Structure) explains the organitzation of the project’s folders.

In my asset, if the project name is “SGLowPolyVegetation”, is this structure correct?

In Unreal Engine:

Content
....SGLowPolyVegetation
........(Asset Types)

In Hard Drive:

SGLowPolyVegetation
....Config (folder)
....Content (folder)
........SGLowPolyVegetation (folder)
............(Asset Types)
....SGLowPolyVegetation.uproject (file)

Thanks!