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Media framework doesn´t work on iOS

Hello, I am trying to make a 360 video player for iOS, I followed the steps to add videos to the level, and they works fine on editor, but the screen remains black on the iPhone

The problem is about the media player, because replacing it with a static image works fine.

alt text

On this blueprint, the event on the top is being called on the editor but NOT on the iPhone

I dont know what to do to get it working :(

PD: I am working on a Mac, building for an iPhone SE, the current project is just an empty project with 1 blueprint, 1 level and 1 material

Thanks in advance.

Product Version: UE 4.17
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asked Sep 19 '17 at 04:45 PM in Packaging & Deployment

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pelemiq
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avatar image gmpreussner STAFF Sep 19 '17 at 04:57 PM

Anything in the log file?

avatar image pelemiq Sep 20 '17 at 08:15 AM

Mmmmm, it seems that the assets inside Content/Movies are not being loaded, not the mp4, the uassets

link to log file: https://drive.google.com/file/d/0B13N-_b1iR9kMklPM18tMFFOY3c/view?usp=sharing

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