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Animate Joints In Sequencer

Hey all,

I'm wondering if have access to a meshes joints is ever going to be something we have with sequencer. Obviously animation is best done in your 3D toolkit but it would be nice in a pitch to keyframe a joint.

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asked Sep 19 '17 at 05:35 PM in Using UE4

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reedandrader
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avatar image Max.Chen STAFF Sep 20 '17 at 03:36 AM

This is on the roadmap. There's an experimental feature called "Control Rig", you can check out some of the comments about it here:

https://forums.unrealengine.com/unreal-engine/feedback-for-epic/116194-4-16-preview-control-rig-sequence-feedback

avatar image reedandrader Sep 23 '17 at 04:36 AM

Thanks Max!

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