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Multiline 3D Text viewport clipping issue on iOS

As you can see in the attached screenshot, when a 3d widget component containing a widget with multiline text is rendered it seems to have some side effect of clipping the viewport (the black rectangle at the bottom). This only happens on iOS and not with other widget types. Any ideas?alt text

Product Version: UE 4.17
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asked Sep 19 '17 at 09:09 PM in Bug Reports

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avatar image antinnit Sep 19 '17 at 11:40 PM

I'm seeing the same thing here, it would be nice if anyone knows of a fix?

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Hello iktomi,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: https://issues.unrealengine.com/issue/UE-50092

Make it a great day

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answered Sep 20 '17 at 06:23 PM

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Rudy Q ♦♦ STAFF
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avatar image antinnit Sep 30 '17 at 08:32 PM

Any progress on this seems a bit unfortunate? It's becoming a blocking issue on one of my projects.

avatar image antinnit Dec 13 '17 at 09:59 PM

target fix: 4.20

wow, didn't expect it to be that big an issue.

avatar image iktomi Mar 17 '18 at 01:33 AM

Rudy, this seems to be a umg clipping bug. This bug is reproducible with ios metal preview on mac. Maybe that will make it more likely someone would be willing to look into it?

avatar image antinnit Dec 21 '18 at 06:28 PM

How's this bug going? It seems to keep getting re-targeted to a "next release" version :/

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