Multiline 3D Text viewport clipping issue on iOS

As you can see in the attached screenshot, when a 3d widget component containing a widget with multiline text is rendered it seems to have some side effect of clipping the viewport (the black rectangle at the bottom). This only happens on iOS and not with other widget types. Any ideas?

I’m seeing the same thing here, it would be nice if anyone knows of a fix?

Hello iktomi,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: Unreal Engine Issues and Bug Tracker (UE-50092)

Make it a great day

Any progress on this seems a bit unfortunate?
It’s becoming a blocking issue on one of my projects.

target fix: 4.20

wow, didn’t expect it to be that big an issue.

Rudy, this seems to be a umg clipping bug. This bug is reproducible with ios metal preview on mac. Maybe that will make it more likely someone would be willing to look into it?

How’s this bug going? It seems to keep getting re-targeted to a “next release” version :confused: