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How to cameratrack in sequencer the head of a dancing animated actor

Hi everyone I am having a camera on a rail, tracking an animated dancer. Now the camera centers on the feet of this dancer, instead of its head. How can I change this? And of course, sequencer and UE4 are the very best thing that happened in my life – what a great achievement for extending the creative space! Many thanks Mischa

Product Version: UE 4.17
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asked Sep 20 '17 at 05:19 AM in Using UE4

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avatar image Max.Chen STAFF Sep 20 '17 at 03:54 PM

You should be able to just move the camera with the transform gizmo to pull it off of the camera rail directly. Do you have a transform track on that camera? It should be there automatically if you add the camera to sequencer.

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Or, if you're using the actor to track property on the cine camera actor, you can also use the relative offset to adjust the look at point.

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