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Shadow bleeding at corners

I am having some trouble with shadow bleeding in the corners of my model and am unsure how to correct it. The model is all one piece and the lightmap I have created is all spaced out correctly (I think - I don't fully understand lightmapping!) so I am completely lost! Any help would be greatly appreciated.

Product Version: UE 4.17
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asked Sep 20 '17 at 01:05 PM in Using UE4

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could be a partial pixel offset on the lightmap. are you using your own lightmap or a UE4 lightmap generated from yours?

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answered Sep 29 '17 at 09:29 AM

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Nuclear Arbitor
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