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How to export my physics simulations from Blender (I mean fire, smoke, fluid, particles) to Unreal?

I already use Blender for creating and animating characters and then exporting them to Unreal Engine 4.17.. But I don't know what to do with physics simulations. What file format should I use for exporting them?

Product Version: UE 4.17
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asked Sep 21 '17 at 11:27 AM in Using UE4

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robertzaku1
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U cant import this directly into engine...for now,unreal engine doesnt support this feature from Blender...You must create particles system inside ue4....Cheer

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answered Sep 21 '17 at 11:31 AM

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rise678487
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Thanks! Yes I know I use photoshop for particles too! What about smoke and fire?

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answered Sep 21 '17 at 11:35 AM

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robertzaku1
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Ue4 doesnt support it...there is no way to create particles system outside unreal engine... U must create it inside editor..

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answered Sep 21 '17 at 11:44 AM

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rise678487
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