How to export my physics simulations from Blender (I mean fire, smoke, fluid, particles) to Unreal?

I already use Blender for creating and animating characters and then exporting them to Unreal Engine 4.17… But I don’t know what to do with physics simulations. What file format should I use for exporting them?

U cant import this directly into engine…for now,unreal engine doesnt support this feature from Blender…You must create particles system inside ue4…Cheer

Thanks! Yes I know I use photoshop for particles too! What about smoke and fire?

Ue4 doesnt support it…there is no way to create particles system outside unreal engine… U must create it inside editor…