Adding Gamelift Client C++ SDK to UE4
I managed to get the ue4 gamelift plugin installed and i got a dedicated server setup and running as a fleet. I have now begun looking into setting up the client. I downloaded the AWS C++ SDK, i got it built, but i dont understand how i am supposed to add it to unreal engine 4? I also cant find any documentation on doing this. Am i missing something?
asked Sep 21 '17 at 09:26 PM in C++ Programming
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