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Terrain Collision with Unreal Vehicle

Hey, I'm currently having a problem with the wheels in my vehicle slightly falling through the terrain. The vehicle is set up to do wheelies by adding a torque to the back of the car, this works fine on a normal static mesh but when applied to a terrain the wheels fall slightly through the terrain. I have also used a line trace to see the collision status and it seems to not be correctly colliding with the environment. alt text

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Product Version: UE 4.15
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asked Sep 22 '17 at 12:00 AM in Blueprint Scripting

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