How to keep characters Feet on ground (Sphere)?
I am trying to make a planet like gravity sphere, I have disabled world gravity and added a Radial Force to my sphere which acts as gravity with the center of the sphere being the center of gravity.
But whenever my character walks on it and gets to one side, he stays touching the sphere because of the gravity, but his feet of not on the sphere.
SEE PICTURES: (excuse the bad drawings...)
What is happening:
What I want to happen:
asked Sep 22 '17 at 05:52 AM in Blueprint Scripting
Did you tried to rotate your character? If that doesn't work, that might be a constraing on character's collision capsue.
answered Sep 22 '17 at 02:03 PM
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