particle system grounded
I've created an effect much like this: https://www.youtube.com/watch?v=apPH38f7eoo Yet my ground isn't flat like the one in the video, and I would like the particles of the shockwave to be on the ground, always.
I tried using collision (with and without a velocity of down), an on low slopes it does work, but on high slopes the particles seems to go way off up (I'm guessing due to the collision response)
How can I do such a thing anyway?
asked Sep 22 '17 at 07:58 AM in Rendering
Follow this question
Once you sign in you will be able to subscribe for any updates here