Lighting in Paper2D
My question is whether it's possible to create lighting effects in 2D games using UE4. I tried to test lighting and in the editor viewport it seems to be working. You can see this in the picture below.
However, when I start the game. it's completely dark. I also tried to change the DefaultSpriteMaterial Shading model to "Default Lit" and plug out the emissive color and instead use the base color. I am starting to think the problem has something to do with my player camera, because in spectator mode it looks exactly like in the previous picture.
EDIT: The problem gets solved whenever I switch from Orthographic camera to Perspective camera. Is it possible to use Orthographic camera and also have lighthing effects?
Waiting for you response
orthographic cameras are currently broken, have been for quite some time, and have no ETA on a fix.
answered Sep 29 '17 at 09:35 AM
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