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incorrect light on object

good morning everyone. See if you can help me. Same material as the door frame, but the door for some reason looks different. The door is a blueprint as it opens, making the geometry dynamic.

I do not know more than to try

Thank you!

[1]: /storage/temp/214330-highresscreenshot00017.png

Product Version: UE 4.16
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asked Sep 22 '17 at 05:10 PM in Using UE4

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avatar image Nuclear Arbitor Sep 29 '17 at 09:41 AM

looks like either lighting is broken or you're somehow using an emissive. could possibly be a UV issue.

avatar image genesisd14 Oct 05 '17 at 11:29 AM

I really do not know, when the mesh is static, everything works perfect, in movable, it's when it's wrong.

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