Remove instance from Instanced Static Mesh
Hi, i have a problem, i tried generate basic map and block manipulate like minecraft, map generate by Instaced Static Mesh, but if i try remove instance by index (index find by LineTraceByChannel) then first item remove correctly but all the others visually remove random and physically removed correctly. Thx for your help.
asked Sep 23 '17 at 02:40 PM in Blueprint Scripting
I resolved my problem. This is a bug of 4.17.1 version and maybe resolve in 4.18 i must downgrade project to 4.16.3 version.
answered Sep 24 '17 at 07:15 PM
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