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Can Object movements effect by wind via blueprint?

Hello there.

I have being digging around to find knowledge about how objects in physics mode will effect by wind directional source via unreal engine blueprints. I have managed rigging my object, and imported to UE4 without baking animation because I want the actor to be able to move in physics. Calling for help out there, does any one kindly show me the way how to achieve this? I am greatly appreciated.

Thanks.alt text

Product Version: UE 4.17
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asked Sep 24 '17 at 12:49 AM in Blueprint Scripting

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chanling
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