using UE4.17
I have recently spent a lot of time developing a locomotive with physical animations and it works fine in single player,
as seen below
to prepare the project for multiplayer I tried starting physical animations with a custom event with a multicast and on the server but have yielded no results
I also made sure to activate replicate on the physical animation component
despite this when I launch multiplayer the physical animations replicate oddly on the server.
please Help!
][4]