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Interp to movement Component Duration

Hi everybody!

I was experimenting with the Interp to movement component, and I was wondering...Is it possible to change the duration variable in the control panel of the component at Runtime?

It works as expected if I set it before Begin play event, but no matter how I script it, apparently, this variable just doesn´t wanna change once the game starts.

Thanks!!

Product Version: UE 4.17
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asked Sep 24 '17 at 08:13 PM in Blueprint Scripting

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Matias Echeverría
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Tried to make it work long time ago, not only duration but the control points, too. No dice.

This one is way more versatile and, most importantly, it works:

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answered Sep 24 '17 at 09:32 PM

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Everynone
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Yeah, figured as much. I´ll experiment with that node. Thanks!!

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answered Sep 24 '17 at 11:46 PM

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Matias Echeverría
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