Interp to movement Component Duration
I was experimenting with the Interp to movement component, and I was wondering...Is it possible to change the duration variable in the control panel of the component at Runtime?
It works as expected if I set it before Begin play event, but no matter how I script it, apparently, this variable just doesn´t wanna change once the game starts.
asked Sep 24 '17 at 08:13 PM in Blueprint Scripting
Yeah, figured as much. I´ll experiment with that node. Thanks!!
answered Sep 24 '17 at 11:46 PM
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