Add Custom Component defaulting to "Add Component"
To reproduce the bug create a Component with an animBP. Then add that component to a character blueprint. Whenever you change the AnimBP and save, the "add myComponent" in the character bp changes to "Add Component". (the function that says do not use manually)
asked Sep 25 '17 at 01:49 PM in Bug Reports
I just need some more information and I can take a look at the issue. Can you explain to me what is it that you are trying to accomplish with this Blueprint? I am having a difficult time following along. Is there any chance you could provide more detail oriented steps so I am able to reproduce the issue. -Thanks
I'm also seeing this issue.
answered Oct 25 '17 at 02:16 PM
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