[Request] Allow CCD to be changed during runtime

I would like to be able to change a component to use Continuous Collision Detection (CCD) during specific events in gameplay. Currently CCD is BlueprintReadOnly.

Hey BenVlodgi-

I have logged this as a feature request under UE-50332. Please be aware that this request may not be implemented, or that it may not be prioritized to occur anytime soon.

Cheers

Thanks! :slight_smile: