Local mesh rotationRate in ParticleSystem

Hi. I’m vfx artist working in Korea.

Using UE4 Based 4.9version.

We have a lot of limit right now.
We cannot add new Material becuase of this Particle, But my boss want it

What We want is
214712-
this

We want spin Mesh that Rotated 45 degree, local z axis . In Particlesystem.

Thx for reading
I hope someone know the answer.

or Someone plz say to my boss that it can’t be done.

Hey, Can you give us a bit more information, You are saying you want to spin the Geometry 45 degrees, Do you want to spin it only once or have it constantly spinning?

If you wish to do it only once you can do it if you look in the image you provided there is an Emitter Rotation with Roll, Pitch and Yaw, Change those to the values you want. Another way is to add a Mesh Rotation Module and give it a constant with the values you like on XYZ.

If you wish to constantly rotate it around you need a mesh rotation rate make it a constant and have in your case Y be the value you want.