Launch on android fails after build complete
Hi all. I'm using UE 4.16.3 and trying to launch our project on Samsung Galaxy S4. The log shows the build is complete but when I try to open the app, it gets terminated after a few seconds; i.e. it never gets past splash screen.
I tried reinstalling Codeworks and Unreal Engine.
Also tried removing 'Binaries', 'Saved', 'Intermediate' folder from the project folder.
So far nothing worked.
Hope someone could point out what I'm doing wrong.
Try to package it as Shipping instead of Development and check if you got the same problem. That might be some content missing.
answered Sep 27 '17 at 01:27 PM
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