Why Unreal editor doesn't use enough the processors?

I use the versions 4.15. I am working on blueprints with many nodes and it’s very difficult because sometimes I wait 5 min for an answer when I click on something. I have an i7 processor and the unreal editor uses 1 or 2%, while the memory its full. I think it should use like 30% cpu at least. I have a gpu with 4gb and 8gb ram.

Sounds like the problem here is not the CPU, but the lack of RAM. With 8GB you’ll be accessing the system page file continuously. The drive will be bottle-necking every operation. I’m assuming you’re running a traditional HDD.

Hit Ctrl+Shift+Esc, go to the Performance tab and observe disc usage while you wait. I’m pretty sure it’s going to hover around 100%.

Yes, I think you are right, but I was thinking that if the cpu will run faster there won’t be a lack of ram.

Unfortunately, that’s not how it works. The CPU will have little to do if you do not feed it data quickly enough.

Anyway, ty for answering

Please consider marking this issue as resolved if your question was answered.

I am sorry, but I dont think this issue is resolved. Anyway, thankyou for kindness answering to my question.