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Shadow Catcher from Composure

I need that kind of Shadow Catcher from the Composure Plug-In for my project. Composure Example on Youtube

I'm trying to build a kind of runtime compositing Tool, so is it possible to transfer this feature from the Composure Plug-In to my project or is there any other way to get only the shadow casting on a plane to render (special Material)?

Product Version: UE 4.17
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asked Sep 26 '17 at 10:53 AM in Rendering

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SebaSopp
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avatar image SebaSopp Sep 29 '17 at 09:09 AM

Nobody got an idea? Its not a new request, but I hoped that there are some news because of the Composure Plugin and the AR hype... In AR this kind of shadow is essential... The Unreal4AR-Plugin shows a solution, but the Source Code is not free... Unreal4AR Bike Demo

The Tutorial for Apple ARKit shows a way with "Cast Modulate Shadows", but this seems to be not dynamic... ARKit

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answered Oct 23 '17 at 11:32 AM

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SebaSopp
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https://docs.unrealengine.com/en-US/Engine/Composure/Primitive-Compositing-Mode-Compositing-Mode

this is a clear breakdown on how to get it working. You may want to watch the video for a breakdown. https://www.youtube.com/watch?v=VIKBHiOIEK0

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answered Mar 15 '19 at 05:18 PM

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rasamaya1
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