Hello,
I have been spending the last 6 hours - oh wait 8 hours - trying to get my AI Bot to rotate towards his aim in a multiplayer game and I just cant get it to work.
I am using the third person project as a base. From the Third Person Standard Character I made an AI Controlled Bot that depending on whom presses a button (Client vs Server) moves into their direction.
If I execute my code on the server it works perfectly well, but on the client side the bot doesn’t rotate the whole way and I just don’t understand what else I could try.
The blueprint is taken from another thread which I would link in but I have lost the URL.
Orientation to Movement is enabled on the AI Bot.
Does anybody understand where this could come from?