problems with collision
I have a camera moving forward and there are some blocks there with collision blockAllDynamics. Camera also has BlockAllDynamics, but still it doesnt work. The camera is pawn blueprint with its own controlls. What should i do?
asked Sep 27 '17 at 04:34 PM in Blueprint Scripting
Is it first person? If so, the camera itself might not have anything to collide with.
If it doesn't, then you can try to use spring arm to detect collision
answered Sep 27 '17 at 04:58 PM
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